@threlte/core
<HierarchicalObject>
This component is mostly used internally. It makes certain aspects of three.js objects accessible and reactive and interact with Threlte systems. It’s an advanced feature and you should only use it if you know what you’re doing.
On initialization, the component <HierarchicalObject>
forwards a provided THREE.Object3D
to a parent <HierarchicalObject>
component. The parent <HierarchicalObject>
receives this object in the callback onChildMount
to e.g. add the object to the scene graph, create a list of all child objects or use the child objects and act on their geometries.
The component <SceneGraphObject>
in turn uses this component to add and remove objects to and from the scene graph.
Basic Example
In this example the component is responsible for
- forwarding the mesh to the parent
<HierarchicalObject>
- adding children to the scene graph (i.e. as children to the mesh)
- removing children from the scene graph
Mounting a component to a different parent
Sometimes you need to add a component as a child to another object than its parent. Let’s say we want to transform a THREE.Mesh
object with TransformControls
. In this case, Three.js wants you to mount the TransformControls
as a child to the scene
and attach
it to the THREE.Mesh
. We can use the <HierarchicalObject>
component to add an object to an arbitrary parent object:
<script>
import { HierarchicalObject, useThrelte } from '@threlte/core'
import { TransformControls } from 'three/examples/jsm/controls/TransformControls.js'
import { otherMesh } from '$stores/app' // let's say this is a store with a mesh
const { scene } = useThrelte()
</script>
<HierarchicalObject
onChildMount={(child) => {
// child is the TransformControls object
scene.add(child)
}}
onChildDestroy={(child) => {
// child is the TransformControls object
scene.remove(child)
}}
>
<T
is={TransformControls}
oncreate={({ ref, cleanup }) => {
ref.attach($otherMesh)
cleanup(ref.detach)
}}
/>
</HierarchicalObject>