Gaussian Splatting

3D Gaussian Splatting is a rasterization technique that allows to render 3D objects with a high level of detail. It’s currently quickly gaining popularity because of the photorealistic rendering of 3D scan data. This example shows how to implement 3D Gaussian Splatting with the help of two libraries:

The technology presented in this example is rapidly developing and therefore the components are not part of the @threlte/extras package as of now. You may however copy and paste them into your project and use them as you wish.

Models: